I thought it might be nice to show the kind of limited concept that I get as reference, before I produce a 3D model. I always strive to be as faithful to the concept art as is possible. I want the concept artist to recognize their 2D creation when it is in 3D. A lot of the times, as 3D game artists, we have very little information to go on. Credit goes to Abe Day for the great concept. You can click on the image to enlarge it.