Time’s Up

Today I thought I would challenge myself by doing some observational, subdivisional surface modeling in Blender and so I modeled my Pebble watch that was laying here on my desk. I got it modeled, applied the materials and rendered a product shot of it all before the end of the day. It is a work in progress so this isn’t a final render. Some of my holding (proximity) edges are too sharp and need to be relaxed (especially on the buckle and the strap). When I get some time I will fine tune the geometry and materials, pose it and do an animation render.

 

Pebble Watch
Pebble Watch
Pebble Watch
Pebble Watch Pebble Watch Pebble Watch

 

Special thanks to Thomas Berglund for the “LightBox01 Cycles” that can be found on BlendSwap.com.

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